
Internship
Summer 2026
Software Engineering Intern, Pixel performance team
Worked on Android and Pixel performance infrastructure used to understand frame workloads and tune power allocation.
- Built a Timeline API connecting Android Graphics with Pixel's Power HAL to expose frame timings and thread mappings.
- Improved CPU/GPU duration-estimate accuracy by 12% and increased gaming FPS per watt by 5% through adaptive power allocation.
C++ · Android · Power HAL · performance systems
Mountain View, CA









